Captain (90,000 Max Seals): Complete 5 Command Missions, then complete “Flagged Mission: Sapper Strike”.First Lieutenant (80,000 Max Seals): Complete “Flagged Mission: Crystal Recovery” from Adventurer Squadrons.Second Lieutenant (50,000 Max Seals): 9,000 Seals, Complete Grand Company Hunting Log Rank 2 and “Gilding the Bilious” quest.Chief Sergeant (45,000 Max Seals): 8,000 Seals, Complete “Shadows Uncast” quest.Sergeant First Class (40,000 Max Seals): 7,000 Seals.Sergeant Second Class (35,000 Max Seals): 6,000 Seals.Sergeant Third Class (30,000 Max Seals): 5,000 Seals, Complete Grand Company Hunting Log Rank 1.Private First Class (20,000 Max Seals): 3,000 Seals.Private Second Class (15,000 Max Seals): 2,000 Seals.Private Third Class (10,000 Max Seals): Starting rank.Here’s all the ranks and what’s needed to unlock them. Promotion requires you to pay a certain amount of Seals, and at higher ranks, you’ll have to complete certain quests. When you cap out on Seals, any additional Seals you gain simply disappear, so you want to be spending them or working toward increasing your cap by getting promoted. Effectively, this means you can only hold a maximum total of 10,000 Company Seals. When you first join a Grand Company, you’ll be at the rank of Private Third Class. How Do I Get Promoted in My Grand Company? If you want to know more about this system, take a look at our Grand Companies and Company Seals guide. This guide will help you learn what promotion entails. To really make that happen and maximize your potential, however, you need to get promotions. They can be confirmed by selecting Timers located under Duty in the main menu.The Grand Companies are one way for you to really supercharge your personal income in Final Fantasy XIV, in addition to some other benefits. Items sought change every day (Earth time). Speak to a Grand Company personnel officer or one of the many officers stations throughout the realm to complete the delivery. Adventurers can earn experience points and company seals by crafting or gathering the items required and delivering them. The Grand Companies of Eorzea are in constant need of supplies and provisions to maintain their daily operations. Company seals are only redeemable with the Grand Company that issued them. Seals can be earned by completing various Grand Company missions.Ī Grand Company quartermaster is stationed at each Grand Company headquarters, and will exchange items for company seals. You can confirm how many seals are currently in your possession under the Currency in the main menu. Grand Companies pay their members not in gil, but in company seals. So it was that the Seventh Umbral Era began.įive years on from the devastation, aided by adventurers, the Grand Companies of Eorzea now strive to raise the realm from the ashes.Ī player's Grand Company and rank can be confirmed at any time under the Profile tab in the Character interface under Character in the main menu. From its core emerged the elder primal Bahamut, who rained fire upon the realm. With a number of remarkably talented adventurers among their ranks, they stood fast against the beast tribes and the savage might of the primals, as well as the Garlean Empire, the invaders from the north.ĭespite their valiant attempts, however, the Calamity could not be avoided, and the lesser moon, Dalamud, descended upon the Carteneau Flats. ![]() It was through these companies that the then warring city-states were able to put aside their bitter differences and join together to form an alliance and ensure the realm survived.Īs the Sixth Astral Era drew to a close, the three city-states of Limsa Lominsa, Gridania, and Ul'dah once again revived the Grand Companies-a final attempt to forestall the coming of the Seventh Umbral Era. The last recorded emergence of the Grand Companies was nearly 1,500 years ago, at the end of the Fifth Astral Era and the arrival of the great deluge which triggered the dark period known as the Sixth Umbral Era. One method, seemingly going back hundreds of generations, has been the establishment of comprehensive command centers which combine the military, economic, and technological resources of a city-state in order to better prepare it for the coming doom. For thousands of years, Eorzea has been victim to a catastrophic cycle of destruction and rebirth that periodically envelops the realm and threatens all who live upon her soil each time faced with a tragedy seemingly worse than the last, however, the peoples of Eorzea have found some way to persevere.
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